This will be a ongoing series of blogs on my Chordille Keep map. First up, the wandering monster charts.
Wandering Monsters: Die roll/result (check 1/hour)
1 – No encounter
2 – Wolf pack (1-6 wolves) or Worg + wolf pack (higher level party)
3 – 1d6 Goblins or 1d6 ratlings (see Ptolus Bestiary)
4 – 1 Ogre or 1 owlbear
5 – 1 Red dragon wrymling, unique encounter. Once defeated, this turns into a “No encounter” result
6 – Evinarus (Male Elf/ Rogue 2) unique encounter, once encountered, this turns in to a “No encounter” result
7 – Ghoul pack (1d4 ghouls or ghast + 1d4 ghouls (higher level party) - night only otherwise no encounter
8 – Rodents (1d6 rats or rat swarm)
9 – 1d4 Stirges or 1d4 Nightmare bats (Pathfinder module D2)
10 – 1d4 Vermin (beetles, centipedes, scorpions or spiders)
11 – 1d4 Red Kobolds hunting party on dire weasels
12 - No encounter
Notes on Wandering Monster Chart
A. For more than 6 characters increase the monster groups by one die size (ie change 1d4 to 1d6, change 1d6 to 1d8, etc)
B. Red dragon wyrmling – A small red dragon has been seen in the area, and it is rumored that it is the spawn of Metterak
C. Evinarus – See bonus encounters at Dungeon-a-day.com
D. Nightmare bats – These were summoned by a wizard long ago, and still hunt in the area.
E. Red Kobolds – This is a band of kobolds that are descended from a red dragon. The scouts can been seen mounted on dire weasels and patrol the area around the keep. I really like the idea that kobolds are related to dragons and have dragon blood in them. When AD&D was released, they were pictured with dog like heads, and over time they have morphed to lizard like creatures that are related to dragons. By making kobolds related to dragons, then we can do fun things like give them wings and breathweapons, which really just makes my day. Obviously I am a big fan of this, and I will be linking the kobolds to Metterak.
1 – No encounter
2 – Wolf pack (1-6 wolves) or Worg + wolf pack (higher level party)
3 – 1d6 Goblins or 1d6 ratlings (see Ptolus Bestiary)
4 – 1 Ogre or 1 owlbear
5 – 1 Red dragon wrymling, unique encounter. Once defeated, this turns into a “No encounter” result
6 – Evinarus (Male Elf/ Rogue 2) unique encounter, once encountered, this turns in to a “No encounter” result
7 – Ghoul pack (1d4 ghouls or ghast + 1d4 ghouls (higher level party) - night only otherwise no encounter
8 – Rodents (1d6 rats or rat swarm)
9 – 1d4 Stirges or 1d4 Nightmare bats (Pathfinder module D2)
10 – 1d4 Vermin (beetles, centipedes, scorpions or spiders)
11 – 1d4 Red Kobolds hunting party on dire weasels
12 - No encounter
Notes on Wandering Monster Chart
A. For more than 6 characters increase the monster groups by one die size (ie change 1d4 to 1d6, change 1d6 to 1d8, etc)
B. Red dragon wyrmling – A small red dragon has been seen in the area, and it is rumored that it is the spawn of Metterak
C. Evinarus – See bonus encounters at Dungeon-a-day.com
D. Nightmare bats – These were summoned by a wizard long ago, and still hunt in the area.
E. Red Kobolds – This is a band of kobolds that are descended from a red dragon. The scouts can been seen mounted on dire weasels and patrol the area around the keep. I really like the idea that kobolds are related to dragons and have dragon blood in them. When AD&D was released, they were pictured with dog like heads, and over time they have morphed to lizard like creatures that are related to dragons. By making kobolds related to dragons, then we can do fun things like give them wings and breathweapons, which really just makes my day. Obviously I am a big fan of this, and I will be linking the kobolds to Metterak.
No comments:
Post a Comment